Source: revisiting norderney
Intro sentence –> The contemporary ambiguity of clowns corresponds very well to the funhouse at the carnival located in Black Pearl Beach in Second Life, which combines both ludicrous and disturbing elements, in a way that creates, at least in its case, an amusing attraction to visitors.
The contemporary ambiguity of clowns corresponds very well to the funhouse at the carnival located in Black Pearl Beach in Second Life, which combines both ludicrous and disturbing elements, in a way that creates, at least in its case, an amusing attraction to visitors. That’s the Crazy Clowns Funhouse by PantzerHamzter Petshop and Tanya Wakaonna: a bizarre and entertaining place, designed and planned to give us some delightful time, reminding us that SL has a lot to do with enjoying ourselves.
The funhouse is, in many aspects, like a survival game. No, you won’t die there (will you in a survival game?), nor you will be eliminated somehow. It’s not a competition against other avatars and you can take it at your own pace (though you can transform it into a race against time or against a friend if you think you may find it more thrilling…
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Sansar from Linden Lab
On March 7th, 2017, Linden Lab issued the most insightful video thus far on Sansar, their next generation virtual environment platform. While it may not plumb quite the depths some might like to see, it offers far more in the way of glimpses and outright looks of what Sansar will look like and gives a teasing look at some of the capabilities currently present within it.
At just four seconds under the 2 minute mark, the video offers a narrative tour of the new platform, showing the runtime and editing environments, detailed shots of Sansar avatars, a look at the Sansar Marketplace – or Store – and more. It also touches on some of the market verticals and environments the Lab is hoping to attract to the platform, albeit with a clear slant towards education.
Starting with the words, “Something is…
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Source: Maloe Vansant at Itaka Gallery