Second Life Windlight environmental enhancements

Inara Pey: Living in a Modem World

As I recently reported, Linden Lab are starting on a set of Second Life environmental enhancements, including the ability to define the environment (sky, sun, moon, clouds) at the  parcel level. These changes to the environment controls are quite extensive, and wrap a number of ideas together into a single project.

On Tuesday, June 13th, Rider Linden, who is leading the work made a preliminary document on what is being considered available via the Simulator User Group meeting. In it, several enhancements to the windlight environment capabilities are outlined, and are summarised below – please read Rider’s document for the full details.

Environment Inventory Asset

A new asset type that can be stored, managed and traded through the Second Life inventory and the Marketplace. This asset type will:

  • Comprise a Sky asset for adjusting atmospheric effects, clouds, the sun,moon and stars; and a Water asset for controlling the environment…

View original post 650 more words

Solo Arte in Second Life

Inara Pey: Living in a Modem World

Solo Arte – Mistero Hifeng

Solo Arte, the open-air gallery space for art and culture designed by TerryGold, and originally operating as the Melania Gallery, has a new home in Second Life. To mark its re-opening, it is featuring a dual display of 2D art and sculptures by Terrygold and Mistero Hifeng respectively.

The gallery design is very pleasing to the eye, presenting a natural environment well suited to display art both indoors and outdoors, with an emphasis on the latter. A central canal dissects the setting with open-air park spaces, courtyards, and cobbled streets on either side, together with a gallery building on one side of the canal, and a salsa dance club and a bar on the other, all offering indoor spaces where art can be displayed. Bridges span the waters of the canal to link things together, and the exhibition spaces are surrounded by the low…

View original post 280 more words