As one of Second Life’s (very minor league) commentators, I feel I should be throwing my four penneth into the ring and saying something about the launch of Sansar on Monday 31st July. I’m not sure what exactly I should be saying, though.
(Actually, the first thing I should probably saying is that this wasn’t a launch, or, at least, it wasn’t a launch of a finished product: rather, this was the opening of the beta to the public.)
Visiting the ‘Minimalism’ exhibition.
Hmmm. It’s quite pretty to look at: that can certainly be said. Light and shadows in particular feel an integral part of the visual experience where they have always felt ever-so-slightly ‘added on’ in SL – more of a clever trick than something that is just there. So that’s good.
I haven’t yet had a look at the building environment, but the ‘experiences’ available (you can create…
View original post 639 more words